I still believe physical copies will never go out of style. They have been around since vinyls, and won't go away for a while IMO.
We'll see man. I'm curious as much as everyone else. I can't wait to see what is next though. Tech has come so far already.
I still believe physical copies will never go out of style. They have been around since vinyls, and won't go away for a while IMO.
I suspect physical media is here to stay for a while longer.
An average XBox360 game is probably 3-6GB, up to 9GB potentially, although a game like LA Noire that comes on 3 discs must be more than 18GB. But we could assume that there are coding inefficiencies that could have been optimized with a more scalable media. Over a good Internet connection, say 15Mb/s, that is, best case scenario, 1/2 an hour to download 3GB. 1 hour to download 6GB. But we all know about best case scenarios... That is probably workable when we are talking about a game that is well structured. But would it scale? PS3 games can scale to 25GB on a single sided disc, MGS4 was > 1 side so somewhere from 25GB to 50GB apparently. Over that same 15Mb/s connection were talking 8 hours of downloading.
And sure, there are people here who have more than 15Mb/s, but there are people that have less too. And remember that we are talking about throughput, not bandwidth.
Finally, some providers have usage caps too. I have a 60GB cap at one point, perhaps I still do. That is a decent amount of data but nothing mind blowing. Would I pay for the title and then eat the download costs too?
There is certainly a market for download only games, but I suspect that it is still too exclusive and limiting for the next few years.
Also, if we're streaming a title from a system that has it loaded onto it, initial download amounts no longer matter, only data usage while playing matters.
Absolutely. I imagine there will be an increase in DLC cash-ins... Games will get less content out of the box with more paid DLC.
That annoys the piss out of me to be honest!
Netflix was supposed to put mom and pop stores out of business, yet Family Video is busier than ever.
Both Blockbusters in town closed. There aren't any physical rentals besides the Redboxes. It's happening.
I didn't want to derail the other thread, but this is a question I've had for awhile.
It seems reasonable to expect that in another console generation or two, that the manufacturers are going to go to machines that download the games entirely without a physical copy existing. We won't have a collection of game disks, but games we've paid to download, and play for a limited amount of time before they "expire".
Now, I don't like this model, but I figure that it's the way things will be.
I'm curious what the longevity will be for the current games that are still on disk. Every one seems to download updates almost every time I fire up my system.
Will these updates be stored indefinitely on some giant server so that a person owning a functional PS3 and the games will be able to play them... Say, in 20 or 30 years?
I own vintage game systems that old, and since the game data is stored on cartridges, they still are playable.
I have no idea how this will work, or if it will in regards to the console games being made now. Will they be completely non functional?
Enlighten me, I'm not a tech head at all.![]()
Both Blockbusters in town closed. There aren't any physical rentals besides the Redboxes. It's happening.
Well apparently block buster doesn't have it going on. The two rental places here are popping. Netflix is nice, but doesn't compare to the volume of rental places. Family video has it going for them.
what about Red Box. i havent really done much with them or read much about them